Unity Hiverunner August 2025 - September 2025 PERSONAL · SOLO In a voxel-based world, play an ant who must balance risk vs. reward to escape from the honey-filled bee hive. #Year2025 #game_development #voxels #particle_system #physically-based #game_physics #shading #rendering #render_pass #cg_toolbox_functions #algorithm_implementation #Unity_Game_Engine #C# #Compute_Shaders #Autodesk_Maya
Unity 3D Stylization July 2025 - August 2025 SCHOOL · SOLO Inspired by 2D concept art of the Tokyo Ghoul anime series, a suite of stylized surface shaders and post-processing shaders for Unity. #Year2025 #shading #procedural #cel_shading #toon_shader #render_pass #rendering #lighting #cg_toolbox_functions #Unity_Game_Engine #C# #HLSL
GLSL Simple Shaders February 2023 - March 2023 SCHOOL · SOLO A collection of surface and post-process shaders to demonstrate GLSL best practices and common CG toolbox functions. #Year2023 #shading #cg_toolbox_functions #VFX #C++ #GLSL #QT #OpenGL
Sopoćani 3D Reconstruction January 2022 - December 2022 RESEARCH · TEAM OF 3 An important collaboration between digitalization and art history -- using modern computer shading and rendering techniques to reconstruct lost artifacts and murals of Medieval Serbia. #Year2022 #art_history #3D-reconstruction #rasterization #shading #lighting #3D-modeling #Adobe_Creative_Cloud #Autodesk_Maya