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GLSL Pathtracer
January 17, 2025 - March 09, 2025
A GLSL-based application to showcase different rendering methods associated with the Monte Carlo Light Transport algorithm. -
Mini Minecraft in C++
March 27, 2023 - May 08, 2023
A simple C++ program to emulate the 3D entity interactivity and world exploration themes of Minecraft. -
Mini Maya in C++
March 01, 2023 - March 17, 2023
A mesh-editor GUI that performs Catmull-Clark subdivision on input OBJ files, binds model skeletons for transformation, and exports out to USD. -
GLSL Simple Shaders
February 25, 2023 - March 01, 2023
A collection of surface and post-process shaders to demonstrate GLSL best practices and common CG toolbox functions.