Neural for USD January 2025 - May 2025 PERSONAL · SOLO A comprehensive interface to solve data collection for Neural Radiance Fields and Novel View Synthesis for the Pixar OpenUSD framework. #Year2025 #neural_rendering #NeRF #neural_radiance_fields #artificial_intelligence #novel_view_synthesis #QT #CMake #C++ #Python #NumPy #PyTorch #MatPlotLib #OpenUSD #Hydra
GLSL Pathtracer January 2025 - March 2025 SCHOOL · SOLO A GLSL-based application to showcase different rendering methods associated with the Monte Carlo Light Transport algorithm. #Year2025 #rendering #pathtracing #raytracing #lighting #C++ #GLSL #QT #OpenGL
Mini Minecraft in C++ March 2023 - May 2023 SCHOOL · TEAM OF 3 A simple C++ program to emulate the 3D entity interactivity and world exploration themes of Minecraft. #Year2023 #game_physics #game_development #multi-threading #NPC_behavior #artificial_intelligence #C++ #QT #GLSL #OpenGL
Mini Maya in C++ March 2023 - March 2023 SCHOOL · SOLO A mesh-editor GUI that performs Catmull-Clark subdivision on input OBJ files, binds model skeletons for transformation, and exports out to USD. #Year2023 #3D-modeling #rasterization #graphical_user_interface #Autodesk_Maya #GLSL #C++ #QT #OpenGL #OpenUSD
GLSL Simple Shaders February 2023 - March 2023 SCHOOL · SOLO A collection of surface and post-process shaders to demonstrate GLSL best practices and common CG toolbox functions. #Year2023 #shading #cg_toolbox_functions #VFX #C++ #GLSL #QT #OpenGL