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Unity 3D Stylization
July 30, 2025 - August 07, 2025
Inspired by 2D concept art of the Tokyo Ghoul anime series, a suite of stylized surface shaders and post-processing shaders for Unity.More details coming soon...

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GLSL Pathtracer
January 17, 2025 - March 09, 2025
A GLSL-based application to showcase different rendering methods associated with the Monte Carlo Light Transport algorithm. -
Synthetic Face Generation
May 20, 2022 - August 05, 2022
A National Science Foundation-funded research project to procedurally generate a dataset of photo-realistic virtual human faces. -
Sopoćani 3D Reconstruction
January 07, 2022 - December 20, 2022
An important collaboration between digitalization and art history -- using modern computer shading and rendering techniques to reconstruct lost artifacts and murals of Medieval Serbia.