Unity 3D Stylization July 2025 - August 2025 SCHOOL · SOLO Inspired by 2D concept art of the Tokyo Ghoul anime series, a suite of stylized surface shaders and post-processing shaders for Unity. #Year2025 #shading #procedural #cel_shading #toon_shader #render_pass #rendering #lighting #cg_toolbox_functions #Unity_Game_Engine #C# #HLSL
Houdini Ruins Terrain Toolset June 2025 - July 2025 PERSONAL · SOLO A toolset for creating procedural ruined terrains in SideFX Houdini. #Year2025 #game_art_challenge #procedural #tech_art #VFX #SideFX_Houdini #Vex #Unity_Game_Engine
MayaRubiks December 2023 - January 2024 PERSONAL · SOLO A Maya plug-in to procedurally solve a Rubik's Cube using the Kociemba algorithm within the 3D viewport. #Year2024 #Year2023 #plugin #procedural #3D-modeling #MayaPy #Autodesk_Maya #Python