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Unity 3D Stylization
July 30, 2025 - August 07, 2025
Inspired by 2D concept art of the Tokyo Ghoul anime series, a suite of stylized surface shaders and post-processing shaders for Unity.More details coming soon...

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Houdini Ruins Terrain Toolset
June 14, 2025 - July 16, 2025
A toolset for creating procedural ruined terrains in SideFX Houdini. -
MayaRubiks
December 20, 2023 - January 10, 2024
A Maya plug-in to procedurally solve a Rubik's Cube using the Kociemba algorithm within the 3D viewport.