glRemix - OpenGL to DX12 Remastering Platform October 2025 - December 2025 SCHOOL · TEAM OF 4 A platform to completely remaster decades-old, 32-bit, fixed-pipeline OpenGL games using modern real-time D3D12 raytraced lighting techniques. #Year2025 #data_transfer #systems_programming #GPU_programming #GPU_optimization #GPU_profiling #Win32 #rendering #raytracing #performance_analysis #algorithm_implementation #C++ #Direct3D12 #Win32_API #OpenGL
Boids Simulation in CUDA September 2025 - September 2025 SCHOOL · SOLO A simulation of "Boids" in CUDA C++. Boids are a concept in artificial life algorithms that aim to emulate the collective flocking behavior of real-life birds. #Year2025 #GPU_programming #graphical_user_interface #simulation #performance_analysis #GPU_optimization #GPU_profiling #CUDA #Nsight_Developer_Tools #C++ #CMake #OpenGL