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    • glRemix - OpenGL to DX12 Remastering Platform
    • Tempest in Unreal Engine
    • Neural for USD
    • NVIDIA Omniverse ComfyUI Bridge
  • Year 2025
    • WebGPU Gaussian Splat Renderer
    • WebGPU Forward+ & Clustered Deferred Renderer
    • Boids Simulation in CUDA
    • Mocap Gsplat Blender Addon
    • Unity Hiverunner
    • Unity 3D Stylization
    • Houdini Ruins Terrain Toolset
    • Parents in the Loop
    • PAPAYA - USD Asset Browser
    • GLSL Pathtracer
  • Year 2023
    • MayaRubiks
    • MoBi-LE
    • Mini Minecraft in C++
    • Mini Maya in C++
    • GLSL Simple Shaders
  • Year 2022
    • Synthetic Face Generation
    • Sopoćani 3D Reconstruction
  • Year 2021
    • Spotify Composite
    • Chess in Java
    • Project glRemix - OpenGL to DX12 Remastering Platform Thumbnail 540w x AUTO PINNED

      glRemix - OpenGL to DX12 Remastering Platform

      October 2025 - December 2025 PERSONAL · TEAM OF 4

      A platform to completely remaster decades-old, 32-bit, fixed-pipeline OpenGL games using modern real-time D3D12 raytraced lighting techniques.

    • Project Tempest in Unreal Engine Thumbnail 540w x AUTO PINNED

      Tempest in Unreal Engine

      October 2025 - November 2025 PERSONAL · TEAM OF 2

      Tempest uses Unreal's Gameplay Ability System and Niagara VFX to build an exciting arena brawler with endless enemy waves and complex combat gameplay.

    • Project Neural for USD Thumbnail 540w x AUTO PINNED

      Neural for USD

      January 2025 - May 2025 PERSONAL · SOLO

      A comprehensive interface to solve data collection for Neural Radiance Fields and Novel View Synthesis for the Pixar OpenUSD framework.

    • Project NVIDIA Omniverse ComfyUI Bridge Thumbnail 540w x AUTO PINNED

      NVIDIA Omniverse ComfyUI Bridge

      October 2024 - December 2024 INTERNSHIP · SOLO

      A plugin for the NVIDIA Omniverse platform to support a ComfyUI workflow directly within the viewport.

    Year 2025

    • Project WebGPU Gaussian Splat Renderer Thumbnail 540w x AUTO

      WebGPU Gaussian Splat Renderer

      October 2025 - October 2025 SCHOOL · SOLO

      A real-time 3DGS Renderer deployed on the web -- render-optimized through spherical harmonics decoding, performance-optimized through compute pipelines.

    • Project WebGPU Forward+ & Clustered Deferred Renderer Thumbnail 540w x AUTO

      WebGPU Forward+ & Clustered Deferred Renderer

      October 2025 - October 2025 SCHOOL · SOLO

      A GPU optimization-focused implementation of advanced rendering techniques in WebGPU and WGSL.

    • Project Boids Simulation in CUDA Thumbnail 540w x AUTO

      Boids Simulation in CUDA

      September 2025 - September 2025 SCHOOL · SOLO

      A simulation of "Boids" in CUDA C++. Boids are a concept in artificial life algorithms that aim to emulate the collective flocking behavior of real-life birds.

    • Project Mocap Gsplat Blender Addon Thumbnail 540w x AUTO

      Mocap Gsplat Blender Addon

      September 2025 - February 2026 PERSONAL · SOLO

      Introduces a pipeline for generating 3D Gaussian Splat (Gsplat) representations of scenes with sparse camera coverage, such as 3D Motion Capture (Mocap) setups. Cross-platform and employs the Blender API.

    • Project Unity Hiverunner Thumbnail 540w x AUTO

      Unity Hiverunner

      August 2025 - September 2025 PERSONAL · SOLO

      In a voxel-based world, play an ant who must balance risk vs. reward to escape from the honey-filled bee hive.

    • Project Unity 3D Stylization Thumbnail 540w x AUTO

      Unity 3D Stylization

      July 2025 - August 2025 SCHOOL · SOLO

      Inspired by 2D concept art of the Tokyo Ghoul anime series, a suite of stylized surface shaders and post-processing shaders for Unity.

    • Project Houdini Ruins Terrain Toolset Thumbnail 540w x AUTO

      Houdini Ruins Terrain Toolset

      June 2025 - July 2025 PERSONAL · SOLO

      A toolset for creating procedural ruined terrains in SideFX Houdini.

    • Project Parents in the Loop Thumbnail 540w x AUTO

      Parents in the Loop

      June 2025 - June 2025 PERSONAL · TEAM OF 5

      2nd Place and Popular Choice winner at Hack4Impact NYC 2025. An AI-powered interface for school systems to bridge knowledge and language barriers for immigrant parents.

    • Project PAPAYA - USD Asset Browser Thumbnail 540w x AUTO

      PAPAYA - USD Asset Browser

      March 2025 - April 2025 PERSONAL · TEAM OF 14

      A Django, MySQL, and Amazon S3-backed web database, search engine, and DCC connector for OpenUSD 3D assets.

    • Project GLSL Pathtracer Thumbnail 540w x AUTO

      GLSL Pathtracer

      January 2025 - March 2025 SCHOOL · SOLO

      A GLSL-based application to showcase different rendering methods associated with the Monte Carlo Light Transport algorithm.

    Year 2023

    • Project MayaRubiks Thumbnail 540w x AUTO

      MayaRubiks

      December 2023 - January 2024 PERSONAL · SOLO

      A Maya plug-in to procedurally solve a Rubik's Cube using the Kociemba algorithm within the 3D viewport.

    • Project MoBi-LE Thumbnail 540w x AUTO

      MoBi-LE

      May 2023 - August 2023 RESEARCH · SOLO

      A study on human-computer interaction through a 3D-printed robot "companion" for grade school children.

    • Project Mini Minecraft in C++ Thumbnail 540w x AUTO

      Mini Minecraft in C++

      March 2023 - May 2023 SCHOOL · TEAM OF 3

      A simple C++ program to emulate the 3D entity interactivity and world exploration themes of Minecraft.

    • Project Mini Maya in C++ Thumbnail 540w x AUTO

      Mini Maya in C++

      March 2023 - March 2023 SCHOOL · SOLO

      A mesh-editor GUI that performs Catmull-Clark subdivision on input OBJ files, binds model skeletons for transformation, and exports out to USD.

    • Project GLSL Simple Shaders Thumbnail 540w x AUTO

      GLSL Simple Shaders

      February 2023 - March 2023 SCHOOL · SOLO

      A collection of surface and post-process shaders to demonstrate GLSL best practices and common CG toolbox functions.

    Year 2022

    • Project Synthetic Face Generation Thumbnail 540w x AUTO

      Synthetic Face Generation

      May 2022 - August 2022 RESEARCH · SOLO

      A National Science Foundation-funded research project to procedurally generate a dataset of photo-realistic virtual human faces.

    • Project Sopoćani 3D Reconstruction Thumbnail 540w x AUTO

      Sopoćani 3D Reconstruction

      January 2022 - December 2022 RESEARCH · TEAM OF 3

      An important collaboration between digitalization and art history -- using modern computer shading and rendering techniques to reconstruct lost artifacts and murals of Medieval Serbia.

    Year 2021

    • Project Spotify Composite Thumbnail 540w x AUTO

      Spotify Composite

      December 2021 - January 2022 PERSONAL · SOLO

      Easily blend Spotify playlists through the Spotify Developer's API using this React-based web application.

    • Project Chess in Java Thumbnail 540w x AUTO

      Chess in Java

      November 2021 - December 2021 SCHOOL · SOLO

      A simple chess application with state-saving and move-hints / limitations.

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