AMY LIU

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  • Pinned
    • glRemix - OpenGL to DX12 Remastering Platform
    • Tempest in Unreal Engine
    • Neural for USD
    • NVIDIA Omniverse ComfyUI Bridge
  • 2025
    • WebGPU Gaussian Splat Renderer
    • WebGPU Forward+ & Clustered Deferred Renderer
    • Boids Simulation in CUDA
    • Unity Hiverunner
    • Unity 3D Stylization
    • Houdini Ruins Terrain Toolset
    • Parents in the Loop
    • PAPAYA - USD Asset Browser
    • GLSL Pathtracer
  • 2023
    • MayaRubiks
    • MoBi-LE
    • Mini Minecraft in C++
    • Mini Maya in C++
    • GLSL Simple Shaders
  • 2022
    • Synthetic Face Generation
    • Sopoćani 3D Reconstruction
  • 2021
    • Spotify Composite
    • Chess in Java
  • Project glRemix - OpenGL to DX12 Remastering Platform Thumbnail PINNED

    glRemix - OpenGL to DX12 Remastering Platform

    October 2025 - December 2025 SCHOOL · TEAM OF 4

    A platform to completely remaster decades-old, 32-bit, fixed-pipeline OpenGL games using modern real-time D3D12 raytraced lighting techniques.

  • Project Tempest in Unreal Engine Thumbnail PINNED

    Tempest in Unreal Engine

    October 2025 - November 2025 SCHOOL · TEAM OF 2

    Tempest uses Unreal's Gameplay Ability System and Niagara VFX to build an exciting arena brawler with endless enemy waves and complex combat gameplay.

  • Project Neural for USD Thumbnail PINNED

    Neural for USD

    January 2025 - May 2025 PERSONAL · SOLO

    A comprehensive interface to solve data collection for Neural Radiance Fields and Novel View Synthesis for the Pixar OpenUSD framework.

  • Project NVIDIA Omniverse ComfyUI Bridge Thumbnail PINNED

    NVIDIA Omniverse ComfyUI Bridge

    October 2024 - December 2024 INTERNSHIP · SOLO

    A plugin for the NVIDIA Omniverse platform to support a ComfyUI workflow directly within the viewport.

  • 2025

  • Project WebGPU Gaussian Splat Renderer Thumbnail

    WebGPU Gaussian Splat Renderer

    October 2025 - October 2025 SCHOOL · SOLO

    A real-time 3DGS Renderer deployed on the web -- render-optimized through spherical harmonics decoding, performance-optimized through compute pipelines.

  • Project WebGPU Forward+ & Clustered Deferred Renderer Thumbnail

    WebGPU Forward+ & Clustered Deferred Renderer

    October 2025 - October 2025 SCHOOL · SOLO

    A GPU optimization-focused implementation of advanced rendering techniques in WebGPU and WGSL.

  • Project Boids Simulation in CUDA Thumbnail

    Boids Simulation in CUDA

    September 2025 - September 2025 SCHOOL · SOLO

    A simulation of "Boids" in CUDA C++. Boids are a concept in artificial life algorithms that aim to emulate the collective flocking behavior of real-life birds.

  • Project Unity Hiverunner Thumbnail

    Unity Hiverunner

    August 2025 - September 2025 PERSONAL · SOLO

    In a voxel-based world, play an ant who must balance risk vs. reward to escape from the honey-filled bee hive.

  • Project Unity 3D Stylization Thumbnail

    Unity 3D Stylization

    July 2025 - August 2025 SCHOOL · SOLO

    Inspired by 2D concept art of the Tokyo Ghoul anime series, a suite of stylized surface shaders and post-processing shaders for Unity.

  • Project Houdini Ruins Terrain Toolset Thumbnail

    Houdini Ruins Terrain Toolset

    June 2025 - July 2025 PERSONAL · SOLO

    A toolset for creating procedural ruined terrains in SideFX Houdini.

  • Project Parents in the Loop Thumbnail

    Parents in the Loop

    June 2025 - June 2025 PERSONAL · TEAM OF 5

    2nd Place and Popular Choice winner at Hack4Impact NYC 2025. An AI-powered interface for school systems to bridge knowledge and language barriers for immigrant parents.

  • Project PAPAYA - USD Asset Browser Thumbnail

    PAPAYA - USD Asset Browser

    March 2025 - April 2025 PERSONAL · TEAM OF 14

    A Django, MySQL, and Amazon S3-backed web database, search engine, and DCC connector for OpenUSD 3D assets.

  • Project GLSL Pathtracer Thumbnail

    GLSL Pathtracer

    January 2025 - March 2025 SCHOOL · SOLO

    A GLSL-based application to showcase different rendering methods associated with the Monte Carlo Light Transport algorithm.

  • 2023

  • Project MayaRubiks Thumbnail

    MayaRubiks

    December 2023 - January 2024 PERSONAL · SOLO

    A Maya plug-in to procedurally solve a Rubik's Cube using the Kociemba algorithm within the 3D viewport.

  • Project MoBi-LE Thumbnail

    MoBi-LE

    May 2023 - August 2023 RESEARCH · SOLO

    A study on human-computer interaction through a 3D-printed robot "companion" for grade school children.

  • Project Mini Minecraft in C++ Thumbnail

    Mini Minecraft in C++

    March 2023 - May 2023 SCHOOL · TEAM OF 3

    A simple C++ program to emulate the 3D entity interactivity and world exploration themes of Minecraft.

  • Project Mini Maya in C++ Thumbnail

    Mini Maya in C++

    March 2023 - March 2023 SCHOOL · SOLO

    A mesh-editor GUI that performs Catmull-Clark subdivision on input OBJ files, binds model skeletons for transformation, and exports out to USD.

  • Project GLSL Simple Shaders Thumbnail

    GLSL Simple Shaders

    February 2023 - March 2023 SCHOOL · SOLO

    A collection of surface and post-process shaders to demonstrate GLSL best practices and common CG toolbox functions.

  • 2022

  • Project Synthetic Face Generation Thumbnail

    Synthetic Face Generation

    May 2022 - August 2022 RESEARCH · SOLO

    A National Science Foundation-funded research project to procedurally generate a dataset of photo-realistic virtual human faces.

  • Project Sopoćani 3D Reconstruction Thumbnail

    Sopoćani 3D Reconstruction

    January 2022 - December 2022 RESEARCH · TEAM OF 3

    An important collaboration between digitalization and art history -- using modern computer shading and rendering techniques to reconstruct lost artifacts and murals of Medieval Serbia.

  • 2021

  • Project Spotify Composite Thumbnail

    Spotify Composite

    December 2021 - January 2022 PERSONAL · SOLO

    Easily blend Spotify playlists through the Spotify Developer's API using this React-based web application.

  • Project Chess in Java Thumbnail

    Chess in Java

    November 2021 - December 2021 SCHOOL · SOLO

    A simple chess application with state-saving and move-hints / limitations.

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